EGEGazette
Live
Report: Hurricane Polo hits Mexico: strong winds and flooding in Baja California SurReport: Russians strike school in Sumy with children sheltering inside — mediaReport: Hurricane Polo makes landfall on Mexico's Pacific coast, heads toward SonoraReport: Red alert in Catalonia: torrential rain floods the Penedès and cuts off metro and roads in BarcelonaIn brief: Myanmar: military air strike on market kills at least 50, humanitarian sources sayReport: Vessel struck by suspected projectile in Strait of HormuzReport: Fire breaks out on vessel hit by projectile in Strait of Hormuz: UK maritime agencyEthiopian Army Announces Control of Alamata Town in Tigray RegionStrong Explosions in Kyiv After Russian Ballistic Missile StrikesIn brief: Ethiopia: fighting intensifies between the TPLF and the federal army in TigrayMyanmar rebels report 49 killed in government troop strikesReport: Ethiopian army clashes with rebel alliance across multiple fronts
CultureReported

Review: Roman Sands RE:Build reimagines cult visual novel as an eerie time-loop game

The Guardian's games section reviews the new version of Roman Sands from the studio behind Paratopic, describing a resort setting trapped in a repeating cycle.

· 1 min read · language: en

The Guardian has published a review of Roman Sands RE:Build, a new take on the 2019 visual novel from the team that made Paratopic, available on PC, Nintendo Switch, PlayStation and Xbox.

According to the review, players are placed in a beach resort caught in a time loop, carrying out repetitive tasks for a group of demanding guests while unlocking new areas and items.

The Guardian's reviewer characterized the game as part management simulation and part unsettling subterranean adventure.

Sources

EGazette summarizes reporting from multiple sources; follow the links for the originals.

Also available in: FR

Comments

Sign in to join the conversation.

Forgot password?

No account?

Loading comments…

Related articles